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Math for 3D Game Programming & Computer Graphics

Math for 3D Game Programming and Computer Graphics

Author : Lengyel, Eric

Illustrating all the mathematical techniques that software engineers, graphics programmers and game programmers should need to develop a professional-quality 3D engine, this text has been updated to cover advancements in 3D graphics technology up to the end of 2003.
$99.83
  • Author:
  • Lengyel, Eric
  • ISBN:
  • 1584502770
  • isbn-13
  • 9781584502777
  • Publisher:
  • Cengage Learning, Inc
  • Cover:
  • Hardback
  • Pub. Year:
  • 17-12-2003
  • SKU
  • 9781584502777
  • Number of Units
  • 01
  • Pages:
  • 551